Company

About VberAI

VberAI builds AI-native production tools for games and visual content—from in-editor MCP plugins to AI Studio and online matting.

Our goal is to shorten the path from design intent to shippable assets inside the engines and workflows teams already use.

Approach

How VberAI works

We focus on production outcomes—not generic chat—by meeting developers inside their toolchain.

  • In-editor MCP

    Agents read and modify real scenes, prefabs, and project settings through Model Context Protocol servers tied to each engine.

  • Design-to-engine pipeline

    Bring PSD, Figma, and reference art into AI Studio, iterate with agents, and export structured output for engine import.

  • Built for commercial use

    Licensed subscriptions, API keys, and enterprise inquiries—so teams can standardize on VberAI across projects.

Who it's for

Teams and workflows we serve

From solo creators to small studios and art pods—anyone shipping interactive content under time pressure.

  • Indie developers

    Prototype faster, automate repetitive engine tasks, and polish marketing assets without a large art bench.

  • Game studios

    Standardize MCP workflows across Unity, Godot, or Cocos projects with shared credits and API access.

  • Artists & technical artists

    Batch matting, scene iteration in Studio, and hand-off ready layers for the rest of the team.

Common workflows

  • —Batch cutouts for characters, UI, and store assets with consistent edges.
  • —Iterate layouts and props in AI Studio, then sync outcomes to engine projects.
  • —Use natural language in the editor to scaffold scenes, wire components, or run project-specific tools.

Legal

Operator & contact

VberAI is operated by XINGYUN NETWORK LTD. Product development and customer support serve global game and design teams.

Support is available through the contact form, in-app help, and the channels listed on our contact page.

Brand
VberAI
Legal entity
XINGYUN NETWORK LTD
Registered address
Newark, DE, United States

Product lines

What we ship today

Each product line releases on its own schedule—see the changelog for version history.

  1. 01Game Engine MCP for Unity, Godot, and Cocos Creator (2.x & 3.x)
  2. 02AI Studio design platform with agent-assisted workflows
  3. 03AI Super Matting and the online tools catalog
  4. 04Developer API reference, product documentation, and VberAI Classroom

Work with VberAI

Questions about licensing, enterprise rollout, or partnerships? Reach out—or start from the plan that fits your team.